EDUC06024 2022 Nurturing Creativity and Playfulness

General Details

Full Title
Nurturing Creativity and Playfulness
Transcript Title
Creativity and Playfulness
Code
EDUC06024
Attendance
80 %
Subject Area
EDUC - Education
Department
SOCS - Social Sciences
Level
06 - NFQ Level 6
Credit
10 - 10 Credits
Duration
Semester
Fee
Start Term
2022 - Full Academic Year 2022-23
End Term
9999 - The End of Time
Author(s)
Anna Fewer-Hamilton, Kate Brown, Aoife Cooney
Programme Membership
SG_EEARL_H08 202200 Bachelor of Education (Honours) in Early Education and Care SG_EEARL_B07 202400 Bachelor of Education in Early Education and Care (exit)
Description

This module explores at a foundational level, practical and theoretical perspectives on the role of the creative and playful adult, in relationship with babies, toddlers and young children in ECEC contexts. Playful learning opportunities in the Arts and creative practices, will foster the student’s creativity, aesthetic awareness, meaning-making, imagination and personal fulfilment. This is essential practice, so that they can seek out ways in which play, creativity and creative thought can be engendered through their professional practices in ELC settings. The student will develop intrapersonal, interpersonal and self-awareness skills, applying reflective practice theories, to support their social engagement and to encourage their wider participation, thus furthering knowledge and application to practice in ELC settings.

Learning Outcomes

On completion of this module the learner will/should be able to;

1.

Explore and welcome unpredictability and uncertainty, as inherent components in the development of their creativity and learning for a complex world, by embracing learning opportunities, in different domains, (Arts and creative practices), that foster their playful creativity, aesthetic awareness, meaning-making, imagination and personal fulfilment.

2.

Engage in different strategies of respectful, collaborative and open-ended learning practices, promoting democratic engagement and exercising judgement in unfamiliar situations.

3.

Examine the complexity of the term and concept of Creativity and its theoretical, historical, cultural, environmental, political, educational and philosophical underpinnings.

4.

Discuss, at a foundational level, practical and theoretical perspectives on the role of the creative and playful adult, in relationship with babies, toddlers and young children in ECEC contexts.

5.

Continuously review, evaluate, and reflect on their module learning experiences individually and collectively, utilising reflective practice theories and models.

6.

Develop intrapersonal, interpersonal and self-awareness skills, applying reflective practice theories, to support their social engagement and to encourage their wider participation, furthering knowledge and application to practice.

Teaching and Learning Strategies

This module will provide time and space for being playfully creative and will support the student in their development as a playful and creative adult. A focused one week experiential problem-based learning approach will be used with remaining module hours delivered weekly in the following 5 weeks. A social constructivist approach will underpin the module and theories and practices from creativity, education, play, psychology and the Arts will be incorporated throughout.

This module will be underpinned by Aistear and Siolta and specifically the Aistear Siolta Practice Guide, Pillar of Play, with specific reference to the playfulness aspects, the Aistear & Siolta Principle of Play, the Siolta Principle of Pedagogy and the Siolta Standard of Play.

To support this the following strategies may be used: accessible course material, active learning, Thought Showers, Buzz Groups, Consideration of diverse learning abilities, Debate, Discussions, Enquiry-based learning, Feedback Loop, Field trips, Flipped classroom, Group work, Inclusive teaching, Integration of prior knowledge, Interactive, Modelling, Peer-review, Planning, Presentation, Problem Solving, Reading, Reflecting, Researching, Short Quizzes, Silent reflection and Meditation, Specified learning activities, Team teaching, Tutorials, UDL, Use of Moodle as a repository, Workshops, process drama and creative practices.

Module Assessment Strategies

Types of assessment:

This is an individualised, reflexive self-audit in the form of a multi-media learning e-portfolio. 

Students will receive formative feedback for learning from both peers and the teaching team at different points in the module and will be provided with clear and timely notification of assessment requirements. Criteria for success will be shared when the assessment brief is published.

Repeat Assessments

The repeat assessment for failure to meet the assessment brief for the e-portfolio, is a repeat e-portfolio.

Indicative Syllabus

LO 1) Explore and welcome unpredictability and uncertainty, as inherent components in the development of their creativity and learning for a complex world, by embracing learning opportunities, in different domains, (Arts and creative practices), that foster their playful creativity, aesthetic awareness, meaning-making, imagination and personal fulfilment.

Questions which could be explored through these learning opportunities include:

  • What does creativity mean to me?
  • What is creativity?
  • What myths exist about creativity?
  • Why is creativity important?
  • How can I think and work creatively?
  • How can I 'be' creative?

LO 2) Engage in different strategies of respectful, collaborative and open-ended learning practices, promoting democratic engagement and exercising judgement in unfamiliar situations.

Students will be offered opportunities to engage in experiences that are play-based, problem-based and involve creative practices. For example, Inquiry Cycles such as Kath Murdochs' Inquiry Cycle may be used to explore real-world problems creatively.  Through working together, students may be introduced to key figures, such as James Rhodes and his 4Ps approach of thinking about and defining creativity. 

LO 3) Examine the complexity of the term and concept of Creativity and its theoretical, historical, cultural, environmental, political, educational and philosophical underpinnings.

Students will examine modern proposals of a definition for creativity. They will read and research the work and writing of others, for example, the work of Anna Craft and questions such as:

  • What are the different perspectives on creativity?
  • What are the key concepts of creativity?
  • What are the different approaches to the study and research of creativity?
  • What are the educational approaches to creativity?
  • What are the situational causes and factors for creativity and creative behaviours?
  • What are the advantages, risks, and implications of the application of the standard definition of creativity and who gets to decide?
  • How does this impact the non-conformist, the marginalized, the amateur, and the child?

LO 4) Discuss, at a foundational level, practical and theoretical perspectives on the role of the creative and playful adult, in relationship with babies, toddlers and young children in ECEC contexts.

Students will explore the concept of playfulness from different perspectives which could include characteristics of playfulness, playfulness as a character trait, playfulness as a disposition, the playful environment (Moyles,1989). They will also explore the role of playfulness (Bundy, 1993 & Walsh, McGuinness, and Sproule 2017). Through their exploration of play and creativity, adult and child relationships, the student will also explore some psychological perspectives on creativity, the work of Melanie Klein, for example, and questions such as:

  • What do psychologists say about creativity and individual differences?
  • What can psychoanalytic theory contribute to our understanding of relationships and creativity?
  • How does meditation foster creativity?
  • How can teachers, families and peers encourage creativity?
  • What are the links between creativity, play, imagination and intelligence?
  • What can I discover about my identity as a novice Early Childhood Educator through studying these ideas?


LO 5) Continuously review, evaluate, and reflect on their module learning experiences individually and collectively, utilising reflective practice theories and models.

Arts based methods, models of inquiry, for example, the work of Kath Murdock and Mindfulness meditation are some approaches that may be used to support ongoing reflective practices throughout the module.

LO 6) Develop intrapersonal, interpersonal and self-awareness skills, applying reflective practice theories, to support their social engagement and to encourage their wider participation, furthering knowledge and application to practice.

An experiential learning approach to the module will facilitate the development of these key skills, so too an introduction to Mindfulness practice and the work of Kabat-Zinn. Group based work and individual work will be used throughout. The e-portfolio will be key to supporting students in these areas. Students will also engage in and attend community and educational events, such as the IT Sligo Science Fest and visit arts and cultural centres, eg: The Model in Sligo. 

Coursework & Assessment Breakdown

Coursework & Continuous Assessment
100 %

Coursework Assessment

Title Type Form Percent Week Learning Outcomes Assessed
1 Portfolio Formative Individual Project - % OnGoing 1,2,3,4,5,6
2 Portfolio Project Individual Project 100 % Week 7 3,4
             

Full Time Mode Workload


Type Location Description Hours Frequency Avg Workload
Lecture Flat Classroom Lecture 2 Weekly 2.00
Tutorial Flat Classroom Tutorial 2 Weekly 2.00
Independent Learning Not Specified IL 5 Weekly 5.00
Total Full Time Average Weekly Learner Contact Time 4.00 Hours

Module Resources

Non ISBN Literary Resources

Module Booklist and Required Reading may evolve or change and updated reading lists will be circulated at the start of the module or in response to ongoing learning activities.

Craft, A. (2002) Creativity and Early Years Education: A Lifewide Foundation. Continuum Studies

Craft, A. (2010) Creativity and Education Futures: Learning in a Digital Age. Trentham Books Limited

Kaufman, J. C. and Sternberg, R. J. (eds) (2019) The Cambridge Handbook of Creativity. 2nd edition. Cambridge etc.: Cambridge University Press.

Miller, L. & Pound, L. (2011), Theories and approaches to learning in the early years. SAGE, London, Thousand Oaks, CA

Pound, L. (2006), How children learn, From Montessori to Vygotsky – Educational Theories and approaches made easy. Practical Pre-School Books, London. ISBN: 978-1-90457-509-2

Moyles, J. (2015) The Excellence of Play. Maidenhead, Berkshire: Open University Press. Available at: https://search.ebscohost.com/login.aspx?direct=true&AuthType=ip,sso&db=nlebk&AN=1099349&site=eds-live&scope=site

Murdock, K. (2015) The Power of Inquiry: Teaching and Learning with Curiosity, Creativity, and Purpose in he Contemporary Classroom. Seastar Education

Root-Bernstein, M. (2014) Inventing Imaginary Worlds: From Childhood Play to Adult Creativity Across the Arts and Sciences. Lanham, Maryland: Rowman & Littlefield Publishers.

Sawyer, R. K. (ed.) (2003) Creativity and development. New York: Oxford University Press (Counterpoints).

Stacey, S. (2018) Inquiry-Based Early Learning Environments : Creating, Supporting, and Collaborating. St. Paul, MN: Redleaf Press. Available at: https://search.ebscohost.com/login.aspx?direct=true&AuthType=ip,sso&db=nlebk&AN=1879434&site=eds-live&scope=site

 

Journal Resources

Goouch, K. (2008).Understanding playful pedagogies, play narratives and playspaces.Early Years, 28(1), 93-102. doi:10.1080/09575140701815136

McInnes. K. (2019) Playful learning in the early years – through the eyes of children, Education 3-13, 47:7, 796-805, DOI: 10.1080/03004279.2019.1622495

Singer E. (2015) ‘Play and playfulness in early childhood education and care’, Psychology in Russia: State of Art, 8(2), pp. 27–35. doi: 10.11621/pir.2015.0203

van Leeuwen, L. and Westwood, D. (2008) ‘Adult play, psychology and design’, Digital Creativity, 19(3), pp. 153–161. doi: 10.1080/14626260802312665.

URL Resources

Worldplay https://inventingimaginaryworlds.com/

Visual Thinking Strategies https://vtshome.org/

Other Resources

Guest lecturers from a range of disciplines and creative practices will be invited to contribute to this module.

This module will be resourced through use of a virtual learning environment, audio visual technologies and IT Services support.

Outdoor activities may employ a dedicated outdoor teaching space.

Creative Art supplies and equipment used may include: art materials, costumes, props, toys, games, and musical instruments eg Percussion sets, Boomwhackers, cajon drums.

Additional Information

Campus and Academic supports including Instructional Design Team, Estates Team and IT Services will contribute to this learning.