DSGN06135 2019 Product Design 2 (Application of Core skills)

General Details

Full Title
Product Design 2 (Application of Core skills)
Transcript Title
Product Design 2 (Application
Code
DSGN06135
Attendance
80 %
Subject Area
DSGN - Design
Department
YADA - Yeats Academy Art Dsgn & Arch
Level
06 - NFQ Level 6
Credit
10 - 10 Credits
Duration
Semester
Fee
Start Term
2019 - Full Academic Year 2019-20
End Term
9999 - The End of Time
Author(s)
Angela Mehegan, Diarmuid Timmons, Louis McManus, Mr. Mark Rooney, Nevil Walsh, Sean Dalton, Ann Geaney, Adrian Durcan, Linzi Ryan, David Roberts
Programme Membership
SG_DCRDS_B07 201900 Bachelor of Arts in Creative Design SG_DCRDS_H08 201900 Bachelor of Arts (Honours) in Creative Design SG_DCREA_B07 202300 Bachelor of Arts in Creative Design SG_DCRDS_B07 202400 Bachelor of Arts in Creative Design SG_DCRDS_H08 202400 Bachelor of Arts (Honours) in Creative Design SG_DCREA_H08 202300 Bachelor of Arts (Honours) in Creative Design
Description

The design process is applied through design projects that have been selected to exercise core skills from Product Design 1

Learning Outcomes

On completion of this module the learner will/should be able to;

1.

Understand the context of the design brief as applied to projects

2.

Demonstrate judgement in sorting and ordering data in order to inform design decisionmaking

3.

Apply user centered design decisionmaking

4.

Communicate project presentations with confidence

5.

Identify key user criteria for a design specification

6.

Select a list of desired properties for major product components

Module Assessment Strategies

Projects are assessed by the assignment of marks to various project deliverables.  The percentage assigned to each deliverable may vary between different projects. This allows particular outcomes to be more deeply emphasised in each project undertaken by the students.

Project deliverables typically include user research, conceptual development of ideas, design development, prototype making and presentation.  A percentage of the continuous assessment evaluation is assigned for each deliverable, adding up to a total of 100%

Each of the projects is assigned a percentage of the overall module mark. The module marks assigned to each project are not of equal weighting as projects issued to students towards the end of the module usually receive a progressively higher weighting.

Indicative Syllabus

Week 1/3 Project 1:  Ergonomics Design Project

Week 4/8 Project 2:  Design Project 2

Week 9 Visit to Design Cultural Venue

Week 10/15 Project 3:  Design Project 3

 

Coursework & Assessment Breakdown

End of Semester / Year Formal Exam
100 %

Coursework Assessment

Title Type Form Percent Week Learning Outcomes Assessed
1 Design Project 1 Coursework Assessment Individual Project 30 % Week 18 1
2 Design Project 2 Coursework Assessment Individual Project 30 % Week 20 2,3
3 Design Project 3 Coursework Assessment Individual Project 40 % Week 22 4,5,6

Full Time Mode Workload


Type Location Description Hours Frequency Avg Workload
Design Projectwork Studio Design Development 10 Weekly 10.00
Independent Learning Offsite Facility Design Cultural Visit 3 Weekly 3.00
Total Full Time Average Weekly Learner Contact Time 10.00 Hours

Required & Recommended Book List

Required Reading
2014-06-17 CAD and Rapid Prototyping for Product Design Laurence King Publishing
ISBN 1780673426 ISBN-13 9781780673424

Computer-aided design (CAD) and rapid prototyping (RP) are now a fundamental part of the professional practice of product design and are therefore essential skills for product design undergraduate students. This book provides students with all the tools needed to get to grips with the range of both CAD software and RP processes used in the industry. Presented in a visually engaging format, this book is packed with case study examples from contemporary product designers, as well as screen shots, CAD models, and images of rapid prototypes highlighting the design process. This book shows how CAD and RP software is used in product design and explains, in clear language, the similarities and differences between the different software packages and processes.

Recommended Reading
2013-12-03 Research Methods for Product Design Laurence King Publishing
ISBN 1780673027 ISBN-13 9781780673028

This book provides the reader with a comprehensive, relevant, and visually rich insight into the world of research methods specifically aimed at product designers. It includes practical case studies and tutorials that will inform, inspire, and help you to conduct product design research better. Product designers need a comprehensive understanding of research methods as their day-to-day work routinely involves them observing people, asking questions, searching for information, making and testing ideas, and ultimately generating 'solutions' to 'problems'. Manifest in the design process is the act of research. Huge technological advances in information, computing, and manufacturing processes also offer enormous opportunities to product designers such as the development of "intelligent" products and services, but at the same time raise important research questions that need to be dealt with. Product designers are, in many ways, best placed to address these challenges because of the manner in which they apply their design thinking to problems.

Required Reading
2013-09-15 The Industrial Design Reference & Specification Book Rockport Pub
ISBN 9781592538478 ISBN-13 1592538479

Originally published under the title: Process, materials, and measurements, in 2006.

Module Resources

Non ISBN Literary Resources

Dreyfus Associates.  Humanscale. MIT Press 1974

Dick Powell.  Presentation Techniques. Little Brown & Co 1985

Dick Powell.  Advanced Marker Techniques. Little brown & Co  1987

Janine M Benyus.  Biomimicry. Morrow  2002

William Lidwell, Kristina Holden, Jill Butler.  Universal Principles of Design.   Rockport 2010

Diamond Jared, Guns Germs and Steel

 

Other Resources

None

Additional Information

None