ARCT08054 2022 Architectural Drawing and Communication 4 Advanced Representation

General Details

Full Title
Architectural Drawing and Communication 4 Advanced Representation
Transcript Title
Advanced Representation 4
Code
ARCT08054
Attendance
80 %
Subject Area
ARCT - Architecture
Department
YADA - Yeats Academy Art Dsgn & Arch
Level
08 - NFQ Level 8
Credit
05 - 05 Credits
Duration
Semester
Fee
Start Term
2022 - Full Academic Year 2022-23
End Term
9999 - The End of Time
Author(s)
Bernadette Donohoe, Dara Burke
Programme Membership
SG_VARCH_H08 202200 Bachelor of Architecture (Honours)
Description

This module focuses on delivering core BIM and 3d skills to enable students to produce a digital 3d models of an urban site and design proposal. The module also develops the learners skills in designing and documenting their own proposals using BIM and Third party rendering software. Students will move beyond BIM software to produce high quality renderings and animations of their own work.

Learning Outcomes

On completion of this module the learner will/should be able to;

1.

Use BIM software to develop 3d and 2d documentation

2.

Work as part of a group to produce a 3d model of an urban site

3.

Create massing studies using 3d software

4.

Produce high quality architectural presentations using third party rendering software

5.

Prepare data for export to other software for physical model making and digital rendering

6.

Produce 3d topo surfaces from survey data

Teaching and Learning Strategies

Architectural Drawing and Communication 4: Advanced Representation is taught using a combination of practical based tutorials and workshops. Both individual and group work modes are utilised throughout.

 

Module Assessment Strategies

A series of weekly practical skill-based assignments must be completed. These are submitted as a portfolio at the end of the semester for assessment.

Modes: 100% continuous formative assessment of coursework throughout the semester and final portfolio review and summative assessment at end of semester.

 

Repeat Assessments

Repeat assessment will be dependent on failed components. This will be confirmed at formal exam boards.

Indicative Syllabus

Workshop 1 – Revit basics, Visibility and Graphics controls

Workshop 2 – Modelling basics, sketch based modelling

Workshop 3 – Families, Links, Imports and Groups

Workshop 4 – Stairs, walls, rooms

Workshop 6 –  Sheets, plotting, presentations in BIM package, combining Indesign and Photoshop

Workshop 7 – Importing Cad surveys and 3d data, generating topo surfaces

Workshop 8 – Topo surfaces and streets, roads, public spaces

Workshop 9 – Modelling context buildings from survey data

Workshop 10 – Coordination of a site model generated across a team

Workshop 11 – Introduction to rendering using third party software

Workshop 12 – Rendering - lighting and materiality 

Workshop 13 – Rendering presentation standard views and animations of a 3d model 

Coursework & Assessment Breakdown

Coursework & Continuous Assessment
100 %

Coursework Assessment

Title Type Form Percent Week Learning Outcomes Assessed
1 Digital Media portfolio of assignments Practical Assignment 100 % End of Semester 1,2,3,4,5,6
             
             

Full Time Mode Workload


Type Location Description Hours Frequency Avg Workload
Supervision Computer Laboratory Digital Media 2 Weekly 2.00
Total Full Time Average Weekly Learner Contact Time 2.00 Hours

Required & Recommended Book List

Required Reading
2020-08-26 Revit Essentials for Architecture G3b Press
ISBN 0578731061 ISBN-13 9780578731063

Revit Essentials for Architecture combines a straightforward, reader-friendly style with detailed project-focused exercises that encourage you to learn by doing. Gain practical, firsthand experience with Autodesk(R) Revit(R) software purpose-built for Building Information Modeling (BIM)

Required Reading
Practical Architectural Modelling with Autodesk Revit Independently published (15 Feb. 2021)

Required Reading
2017-08-09 Unreal Engine 4 for Design Visualization Addison-Wesley Professional
ISBN 0134680707 ISBN-13 9780134680705

Unreal Engine 4 for Design Visualization is the first UE4 development guide written for non-gaming professionals and artists, bringing together all the knowledge they need to leverage UE4's immense power. World-class UE4 expert Thomas B. Shannon first introduces Unreal Engine 4's components and technical concepts, giving readers a strong foundation for all that comes next. Next, he mentors readers through the entire process of building outstanding visualization content for environment, audiences, and customers -- all with realistic, carefully documented, start-to-finish example projects. Reflecting the questions most often asked about visualization with UE4, Shannon addresses issues ranging from data import and processing to lighting, advanced materials, and rendering. Throughout, all content is written from the perspective of visualization users in architecture, engineering, or science, not gaming. All sample project files may be downloaded at a companion website, as well as bonus video tutorials.

Module Resources

Non ISBN Literary Resources

Revit 2022 Essential Training for Architecture – Paul F. Aubin, Linkedin Learning.

Revit for Multifamily Housing – Brian Myers, Linkedin Learning

Unreal Engine Online learning portal – Epic Games

Journal Resources
URL Resources

Quixel bridge, Polligon.com, 80.lvl, creativelighting.com, Unreal Engine lighting academy series, William Faucher - youtube

Other Resources
Additional Information