ARCT07030 2022 Architectural Design Studio 2
Design studio forms the core element of Architecture at IT Sligo, with each of the design studio projects exploring the four philosophical vision points that characterise the programme. Design studio projects address design issues of relevance to the region and are integrated into the local area from a social, environmental, historical, and cultural perspective. Project types include existing buildings, extensions and new build and range from projects sited in extreme locations to those in villages, towns, Irish and European cities. They aim to give the student exposure to a range of project types including community engagement, multidisciplinary projects, live projects and public exhibition and to engage imagination, creativity, analysis and critical judgement in resolving design issues.
Architectural Design Studio 2 places an emphasis on developing solid and consistent design methodology, focused research, conceptualisation, creative manipulation of ideas and strategic decision making. The concepts of Human Experience and Perception of Space are key themes running through the projects in both semesters, facilitated through the exploration of methods of communicating the experiential qualities of inhabiting spaces, drawing on a range of media.
Students develop their ability to analyse and evaluate the intrinsic qualities of place, site and existing buildings, with an emphasis on the transformative potential of architectural intervention. A wider range of building types is introduced, concerning spaces with more complex social, cultural and technological contexts and their impact on both the individual and the wider community. Projects address cultural infrastructure and collective dwelling in an existing urban context, considering thresholds beween private interior space and the public realm.
An introduction to professional practice takes place in semster one. In both semesters students participate in a selection of creative programs in collaborative interdisciplinary projects led by lecturers from a range of disciplines from the arts, design and architecture. The module also aims to instigate and introduce a professional and ethical appreciation of the context of practice, highlighting societal and cultural attitudes and values that influence the design and building process.
Digital drawing relating to studio projects will be taught in this module 2hrs/week.
Learning Outcomes
On completion of this module the learner will/should be able to;
Apply fundamental design strategies and considerations in the creation of design proposals
Understand and apply contextual design strategies in the creation of design proposals related to key issues of climate, landscape and place
Understand and demonstrate the influence of the arts in the conceptualising and representation of design responses to a given brief
Understand and apply building construction, structure, materials and environment strategies in the creation of design proposals
Demonstrate a conceptual and critical approach to architectural design, that integrates and satisfies the contextual, aesthetic, technical and experiential considerations.
Understand and apply basic legislation, codes of practice and health and safety protocol in the conception and development of a design proposal.
Apply a range of multimodal communication and analytical methods and media to present design proposals clearly and effectively
Display knowledge of the professional, ethical and societal roles of the architect in the broadest sense
Design (alone and in teams) under supervision in an architectural-practice-like environment to meet clearly defined building users’ requirements and subject to constraints of design studio brief
Display basic knowledge of different disciplines in the field of designed and built environment.
Participate and collaborate actively in team work.
Demonstrate the ability to critically analyse individual learning requirements and work independently in a self-directed manner
Teaching and Learning Strategies
Directed problem based learning approaches are applied to one or several design projects. The students follow written, structured project briefs which follow the key stages of the design process. In the early stages of the projects group tasks are employed. During the course of each project we deliver individual and group tutorials, a variety of lecture and supporting inputs and facilitate formative and summative reviews.
Introduction to Professional Studies is taught using a combination of lectures, presentations, theoretical discussion and practical based tutorials. Both individual and group work modes are utilised throughout.
Students are required to meet the 80% minimum attendance requirement in Design Studio.
Module Assessment Strategies
Design projects are broken down into a series of tasks that are assessed formatively using group and individual presentations/reviews at the end of each task; and at the end of each semester through portfolio submission, formal review and summative assessment.
Assessment is performance orientated, and in response to current best practice, we use ‘assessment for learning’ (formative) modes during project work in design studio to provide constructive feedback. We employ this approach to foster the environment necessary for creativity to flourish, and facilitate the student to become an autonomous professional capable of responding to design problems contextually - globally, nationally and locally.
A range of continuous, performance assessment techniques are used in projects including; portfolio; reports; presentations; and a reflective/learning journal. The emphasis in Design Studio is on responding contextually; innovation, design integration; three-dimensional problem solving skills; communication skills; acceptance of responsibility for learning, and the use of a broad range of learning resources. Moreover, tutor, peer and self-ratings are utilised to assess a number of skills formatively, including effort, self-directed learning and group cooperation. Students are provided with relevant and informative feedback during interactive dialogue including comments on stated objectives at the end of each stage of a piece of the design project and this includes feedback from peers as well as tutors. A criterion-referenced model of summative assessment is employed in Design Studio at the end of each project including the academic portfolio submission at the end of the year.
Repeat Assessments
If students attain less than 35% in Design Studio modules they will be required to repeat attend the year.
Repeat assessment will be set dependent on failed components for student who have attained more than 35%
Indicative Syllabus
Part A (Semester 1)
Week 1 Project 1 - Vertical Project: Run at the commencement of each academic year to encourage student interaction across years and introduce new students to the programme. Groups of architecture students from year 1 - 5, work on short, idea-based projects based on the programme vision points.
Week 2 - 5 Project 2 - Typological Precedent Research: project relating to cultural infrastructure varies depending on field trip location
Week 7 Field Trip
Week 6 - 13 Project 3 - Arthouse Cinema.
The module draws on methods from visual media to develop the experiential possibilities of architecture through a cultural Intervention addressing the public realm. The design is of a cinema, drawing from methods used in cinematic storytelling. Film remains unchallenged as a ‘rich medium for reflection on human nature’ (Yazdani, 2012, 2) and in its ability to portray aspects of the human condition particular to its art form, which includes accentuating the role it adopts in portraying the architecture which we inhabit every day. In attempting to engage with these concepts, the project is structured to address three aspects of architectural design:
Experiential Qualities of Space, interior and exterior in order to instil new life into a neglected urban area.
Threshold between existing building-new intervention/exterior-interior
Spatial Planning of a mid-sized public cultural building, and the interface with the street
Stage 1 Experiential Space: The Eyes of the Skin
Stage 2 Geographical and Experiential Site Recording and Analysis
Stage 3 Precedent Research and Analysis
Stage 4 Film Analysis and Concept Collage
Stage 5 Sketch Design
Stage 6 Cinematic Storytelling: Storyboard Of Atmospheric Narrative
Stage 7 Detailed Design and Presentation
Digital drawing related to studio will be taught in Semester 1 2hrs/week
Introduction to Professional Studies (Year 2, Semester 2 – 6 lectures and 6 seminars/site visits x 1 hour)
This is a discrete series of 12 lectures and tutorials to introduce topics which are developed in further detail in Professional Studies modules 1, 2 and 3 and prepare the student for their first professional practice experience in architecture. They will initiate and develop the student's understanding of what it means to be an architect, introduce the architect's professional role and responsibilities in the provision of architectural services to contemporary society, and the regulatory framework within which architects operate. The module aims to instigate and introduce a professional and ethical appreciation of the context of practice, highlighting societal and cultural attitudes and values that influence the design and building process. Practice types and legal relationships are introduced, as well as the concept of reflective practice. The short lecture/seminar series is intended to provide an interactive environment for students to engage with the area of architectural practice, to enhance the links with design studio. Visits to and from local and national architectural practices, site visits and case studies further support student engagement, the development of team work skills and initiating a personal interest in what it does and can mean to be an architect in today's world.
Lecture 1: Becoming a Professional 1: Introduction
Lecture 2: Becoming a Professional 2: The Professional Architect
Lecture 3: Becoming a Professional 3: Regulatory Framework
Lecture 4: Becoming a Professional 4: Management
Lecture 5: Becoming a Professional 5: Brief & Work Stages / Appraising Information
Lecture 6: Becoming a Professional 6: Team Working
Part B (Semester 2)
Week 14 Project 4 - The Interior Street
March (one week) Project 5 - Entry for AAI Competition (brief tbc)
Week 15 - 22 Project 6 - Collective Urban Housing
Stage 1 Research and Sketch Design
Stage 2 Design Development
Stage 3 Detailed Design and Presentation
Coursework & Assessment Breakdown
Coursework Assessment
Title | Type | Form | Percent | Week | Learning Outcomes Assessed | |
---|---|---|---|---|---|---|
1 | Design Portfolio Submission (see semester map) | Coursework Assessment | Project | 92 % | End of Semester | 1,2,3,4,5,6,7,9,11,12 |
2 | Reflective Journal | Coursework Assessment | Assessment | 8 % | Week 12 | 8,10,12 |
Full Time Mode Workload
Type | Location | Description | Hours | Frequency | Avg Workload |
---|---|---|---|---|---|
Supervision | Architectural Studio | Design Studio | 14 | Weekly | 14.00 |
Required & Recommended Book List
2001 In Praise of Shadows Vintage Books
ISBN UOM:39015053391119
This is an enchanting essay on aesthetics by one of the greatest Japanese novelists. Tanizaki's eye ranges over architecture, jade, food, toilets, and combines an acute sense of the use of space in buildings, as well as perfect descriptions of lacquerware under candlelight and women in the darkness of the house of pleasure. The result is a classic description of the collision between the shadows of traditional Japanese interiors and the dazzling light of the modern age.
22/02/2018 Metric Handbook: Planning and Design Data Routledge
2009-02-17 Basics Architecture 02: Construction & Materiality AVA Publishing
ISBN 9782940373833 ISBN-13 2940373833
This book examines the future of construction and materiality in architecture whilst considering aspects of structure construction and sustainability.
2016-10-01 The Space Within Reaktion Books
ISBN 9781780236605 ISBN-13 1780236603
Alvar Aalto once argued that what mattered in architecture wasn't what a building looks like on the day it opens but what it is like to live inside it thirty years later. In this book, architect and critic Robert McCarter persuasively argues that interior spatial experience is the necessary starting point for design, and the quality of that experience is the only appropriate means of evaluating a work after it has been built. McCarter reveals that we can't really know a piece of architecture without inhabiting its spaces, and we need to counter our contemporary obsession with exterior views and forms with a renewed appreciation for interiors. He explores how interior space has been integral to the development of modern architecture from the late 1800s to today, and he examines how architects have engaged interior space and its experiences in their design processes, fundamentally transforming traditional approaches to composition. Eloquently placing us within a host of interior spaces, he opens up new ways of thinking about architecture and what its goals are and should be.
2005-06-20 The Eyes of the Skin Academy Press
ISBN 0470015780 ISBN-13 9780470015780
Since the book's first publication, interest in the role of the body and the senses has been emerging in both architectural philosophy and teaching. This new, revised and extended edition of this seminal work will not only inspire architects and students to design more holistic architecture, but will enrich the general reader's perception of the world around them. The Eyes of the Skin has become a classic of architectural theory and consists of two extended essays. The first surveys the historical development of the ocular-centric paradigm in western culture since the Greeks, and its impact on the experience of the world and the nature of architecture. The second examines the role of the other senses in authentic architectural experiences, and points the way towards a multi-sensory architecture which facilitates a sense of belonging and integration.
1964 Experiencing Architecture MIT Press
ISBN 0262680025 ISBN-13 9780262680028
A classic examination of superb design through the centuries.
2000 Walls Have Feelings SUNY Press
ISBN 0415235421 ISBN-13 9780415235426
This book uniquely brings to bear questions of urgent cultural relevance on critical design decisions. As such, it is of as much importance to architects, planners and students of design, as to students of cultural history, geography and film.
2009-05-01 Basics Interior Architecture 03: Drawing Out the Interior AVA Publishing
ISBN 9782940373888 ISBN-13 2940373884
2000-01 Materials in Construction Pearson Education
ISBN 0582368898 ISBN-13 9780582368897
This text includes an overview of performance characteristics and standards for many materials. It reviews material properties, and examines modes of deterioration while emphasising preventative techniques and remedial treatment.
2008-01-01 Materials, Form and Architecture
ISBN 1856695557 ISBN-13 9781856695558
"This book aims to counter the tendency to think materials as a 'technical' issue by addressing the subject historically and critically, linking cultural ideas to technical means. It will serve as a stimulating primer, richly illustrated with detailed close-up photography and inspirational examples and quotations." - back cover.
Module Resources
see book list
see module hand book
www.riai.ie
Refer to Architecture Space and Resource provision Handbook.
Dedicated studio space for each student registered on the academic year of the BArch programme.
Including but not limited to:
Drawing Board, Layout space, wall space, drawing/model storage, materials storage.
Printing and scanning facilities (A0, A1, A2, A3).
Model Making benches, cutting surfaces, hand tools, lazer cutters, 3Dprinters
Technology/Materials Lab
Critic space
General and Archive storage.